Multimedia
Here is where all my work as a student in Multimedia will be put for show. Scroll bellow to see.
99 Seconds of Change
Process of this project:
We started by individually choosing a modern day issue to focus on that we wanted to make change in. For me, I chose to focus on the impact the stress has on high school teens and their mental health.
We started by individually choosing a modern day issue to focus on that we wanted to make change in. For me, I chose to focus on the impact the stress has on high school teens and their mental health.
We then had to create a fact sheet that included information from various sources. I was able to find the Education Act of 1890 which was a great find for my project.
We then wrote a persuasive business letter, to someone who had the power to create change, explaining why what we were researching is a problem. I wrote to my Dean of Students. I have attached my business letter below:
Then, our project shifted to multimedia where we wrote two column scripts that were less formal than our business letters but got the same point across. The script is below.
We took our script and recorded my voice on Audacity so we could use the audio and put it over images to create a 99 second video that would hopefully change people's minds about our subject. The program we used looks like this:
The next part was probably the longest part of the project. We had to find images on the internet and then edit them to suit our video. We had to get creative and use photoshop. The only requirements we had were that they had to, obviously, be school appropriate, and they had to be 1280x720. These are some of our final images:
Lastly, we had to edit our video so that the timing with audio went along perfectly with the images. I am very proud of our final product. Our final video is below:
Elements of Art Cube
In this project we learned what the elements of art and incorporated them into images that we created on a six-sided cube with each side representing one of the elements. The elements of art are: Line, Color, Shape, Space, and Texture. There are two others, form and value, that are believed by some to be considered their own element while others think they are each part of one of the other elements.
Silk Screen T-shirt Project
For this project, we learned how to design and print our own T-Shirts! I created a "Modest Mouse" which is a symbol for my favorite band. We first had to create our images in photoshop. We had to make sure they were black and white with solid lines and shapes. We then printed our images on transparency paper so we could burn them on to an emulsion screen using a heat lamp which created a kind of stencil so we could paint over it with ink to put on a t-shirt or bag of our choosing. My t-shirt is shown below.
Concrete Block Destroyer
This was a very challenging project. Me and my partner really struggled to make this game work and in the end it payed off. We decided we wanted to make a game that not everyone was making. We ended up finding out that this tutorial made a lot of assumptions that we new what we were doing so we had to figure out a few parts of the code for ourselves along with the help of our teacher. It was a rewarding experience for me as I know have an idea of what code is about and I feel like it is something I should/want to learn in one of its languages.
Below is the code that we modified in order to make our game different and more challenging from versus what is on the tutorial. Everything that has "//" before it explains what is going on in the code.
In this section, we modified how fast the ball would go on its own when the player starts the game:
//These variables are needed for moving the ball
var ballXSpeed:Number = 4; //X Speed of the Ball
var ballYSpeed:Number = 4; //Y Speed of the Ball
In this section, we decided that if the ball hit a wall, then the speed would increase by 1 compared to the original speed of 4:
if(mcBall.x <= 0){
//if the ball hits the left side
//of the screen, then bounce off
ballXSpeed *= -1;
ballXSpeed = ballXSpeed += 1;
We did the same thing to this section if the ball hit the top of the screen where there were no bricks:
if(mcBall.y <= 0){
//if the ball hits the top
//then bounce down
ballYSpeed *= -1;
ballYSpeed = ballYSpeed += 1;
}
For this section, we decided that at the beginning of each level, the speed would go back to the original speed from the first level and that with each level, the speed would increase by 1:
function checkLevel(event:Event):void{
//checking if the bricks are all gone
if(brickAmt == 0){
//reset the level by increasing the level
currentLvl ++;
ballYSpeed = 4;
ballXSpeed = 4;
ballYSpeed= ballYSpeed += 1;
ballXSpeed = ballXSpeed += 1;
Here is the actual game! Move the mouse across the game screen in order to move the paddle. Destroy the bricks with the ball! Reload the page after you play it once in order reset the game.
Below is the code that we modified in order to make our game different and more challenging from versus what is on the tutorial. Everything that has "//" before it explains what is going on in the code.
In this section, we modified how fast the ball would go on its own when the player starts the game:
//These variables are needed for moving the ball
var ballXSpeed:Number = 4; //X Speed of the Ball
var ballYSpeed:Number = 4; //Y Speed of the Ball
In this section, we decided that if the ball hit a wall, then the speed would increase by 1 compared to the original speed of 4:
if(mcBall.x <= 0){
//if the ball hits the left side
//of the screen, then bounce off
ballXSpeed *= -1;
ballXSpeed = ballXSpeed += 1;
We did the same thing to this section if the ball hit the top of the screen where there were no bricks:
if(mcBall.y <= 0){
//if the ball hits the top
//then bounce down
ballYSpeed *= -1;
ballYSpeed = ballYSpeed += 1;
}
For this section, we decided that at the beginning of each level, the speed would go back to the original speed from the first level and that with each level, the speed would increase by 1:
function checkLevel(event:Event):void{
//checking if the bricks are all gone
if(brickAmt == 0){
//reset the level by increasing the level
currentLvl ++;
ballYSpeed = 4;
ballXSpeed = 4;
ballYSpeed= ballYSpeed += 1;
ballXSpeed = ballXSpeed += 1;
Here is the actual game! Move the mouse across the game screen in order to move the paddle. Destroy the bricks with the ball! Reload the page after you play it once in order reset the game.